During the 1980s to 1990s, publications used the terms "fighting game" and "beat 'em up" interchangeably, along with other terms such as " martial arts simulation" (or more specific terms such as " judo simulator") and "punch-kick" games. This genre is related but distinct from beat 'em ups, another action genre involving combat, where the player character must fight many enemies at the same time and they don't have any rounds and like versus mode the character and the enemies just have health bars. Fighting games typically involve hand-to-hand combat, but may also feature melee weapons which as we called as weapon-based fighting games. Street Fighter II, though not the first fighting game, popularized and standardized the conventions of the genre but still it's the fighting game that regains the love and support for fighting games, and similar games released prior to Street Fighter II have since been more explicitly classified as fighting games. Games traditionally show fighters from a side-view, even as the genre has progressed from two-dimensional (2D) to three-dimensional (3D) graphics. These games typically feature special moves that are triggered using rapid sequences of carefully timed button presses and joystick movements. ![]()
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